![]() The change it made in Xillia 2 is allowing Ludger to be able to switch weapon types on the fly. The four fighters can link up to one another, which allows for better teamwork, special abilities, and new moves. You have a group of four fighters who can use a combination of physical attacks and magical abilities called artes to take down your enemies. The battle system is called Cross Dual Raid Linear Motion Battle System. The battle system in Xillia 2 is largely the same as it was in the original, which is a good thing. This isn’t so much of a problem as it was a minor annoyance because it didn’t break the game by any means. This results in you running through the city and seeing people popping up all around you. Every time you enter a city, it takes a while for all of the people to load. There was one technical problem I ran into repeatedly during the game. However, there will be players who are annoyed by having to traverse the same world they spent 50+ hours in only a year ago. I loved the world that Tales of Xillia took place in, so it was awesome to revisit all of the locales in Tales of Xillia 2, even if it all looked exactly the same. The cutest duo in any Tales game, EVER!Īs good as the story is, it can’t be overlooked that the entirety of Tales of Xillia 2 is made up of reused assets. They started as total strangers, but grew closer as the game went on. I won’t go into a whole lot of detail here because it is worth it to experience it yourselves, but it reminded me a lot of the relationship between Joel and Ellie in The Last of Us. The second reason why the characters are so special is the relationship between Ludger and Elle. The older games didn’t give you dialogue options or decisions to make, so you never really felt like you were in the story rather, you are just playing (watching) a story. However, if they did that, they would have ran the risk of his responses not matching what you wanted, or just a general disconnect with the character because it’s not your voice. Decisions like this happen during just about every cut scene.īandai Namco and the Tales team could have made it where Ludger still voiced the answer you gave, much like BioWare did with the Mass Effect series. I didn’t hear some random voice actor giving my responses, instead it was my voice. This made me feel like I actually was Ludger. It reminds me of games like The Elder Scrolls and Fallout where you never hear your character’s voice. You are given choices to make hundreds of times during the game, and no matter what you choose you will never hear more than a word or two out of his mouth. I believe there are two reasons why that is.įirst, the silent protagonist aspect of Ludger really paid off. I have never felt more attached to a set of characters in a Tales game than I did with Xillia 2. But it’s not the overall story that makes this game special it is the characters. However, even after knowing something was coming, I was still surprised by how cool the twist was. By now I have come to expect that out of each game. Just like most of the Tales games in the past, this story has a crazy twist to it about halfway through. ![]() Meet Elle, Rollo, and Ludger (left to right) The case from the first game makes a return in this one, so don’t worry if you wanted to play as them again. The events that follow force the three to stay together, first on a quest to pay back a huge debt, and later to save the world. On Ludger’s first day of work as a cook, Ludger and his cat Rollo unexpectedly run into a little girl named Elle. Enter our new characters: Ludger, Elle, and Rollo. The story takes place a year after Tales of Xillia and the world is learning to adapt after the almost cataclysmic event that rocked it a year ago. ![]() However, after the nearly 60 hours it took me to beat the game, I’m here to tell you not to worry! How would this affect the overall story? Would it change the feel of the game? These are questions that worried me as a fan of the series. #TALES OF XILLIA 2 RATING SERIES#Its sequel, Tales of Xillia 2, took a chance by changing up one of the key components of the series for instance, having a silent protagonist, giving players the dialogue options and allowing players to make decisions that can change the story. Tales of Xillia was no different when it launched last year. ![]() The Tales series has always had a few things going for it: great stories, likeable characters, and fun gameplay. ![]()
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